Survival mode 1.5 update

Updated survival mode:

  • Made that floor blood clear is now 100% and after each 5 waves even if last wave is hit
  • Fixed Trinket pool items removal
  • Duplicated treasure pool into devil pool
  • Fixed the issue when you can change the room at the start of the game
  • Fixed counters not beeing reset when selecting a new character
  • Decreased coin drops after wave 88
  • Added liniar rate decrease for heart drops till wave 88
  • Rebalanced drops

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Survival mode 1.4 update

Updated survival mode:

  • Bloat/Peep eyes now have a hack to remove the other eyes if there will spawn another one.
  • Holy water now respawns
  • Fixed altbosses forever.
  • Fixed infinite drops
  • Added alternative wave display that will increase infinitely also info about the spawned enemies kills (not their minions)
  • Removed special items (hope this was the crash cause)
  • Added new mechanics for consumable drops
  • Removed bloody penny to avoid exploiting the coin drops

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Survival mode 1.3.1 update

Updated survival mode:

  • Fixed miniboss/boss drops
  • Fixed secret room bomb out
  • Added coins as drops
  • Added shop items
  • Changed the new wave start to bomb key
  • Removed the glitched hopper-trite
  • Some bug fixes
  • You can die now with respawn items
  • Added wave display
  • Merged item pools + miniboss drops with reset when there are less than 5 in the pool

1.3.1

  • Removed some unnecessary items from pool
  • Fixed pool merge
  • Fixed explosive diarrhea
  • Fixed time ticking when in picking mode
  • Added trinket and cards to spawn
  • Fixed unlocking doors with keys
  • Some more door fixes

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Survival mode 1.1 update

Updated survival mode:

  • You cannot longer leave the rooms
  • Cards and trinket drops should not include the teleport and unuseful cards
  • Cards/trinkets/pills are removed after 30 sec of staying on the floor
  • Fixed music glitch when muted
  • Removed cursed skull from trinkets
  • Fixed drops spawning on paused game

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